Papers
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(2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system.
“Computing for Citizen Science” workshop at the IEEE eScience Conference. Abstract
(1994). Evolving novel organizational forms.
(, Ed.).Computational Organization Theory. 19-38. Abstract
(1999). Tools for inventing organizations: Toward a handbook of organizational processes.
Management Science. 45(3), 425–443. Abstract
(2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system.
“Computing for Citizen Science” workshop at the IEEE eScience Conference. Abstract
(2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system.
“Computing for Citizen Science” workshop at the IEEE eScience Conference. Abstract
(2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system.
“Computing for Citizen Science” workshop at the IEEE eScience Conference. Abstract
(2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system.
“Computing for Citizen Science” workshop at the IEEE eScience Conference. Abstract
(2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system.
“Computing for Citizen Science” workshop at the IEEE eScience Conference. Abstract
(1994). Using a Process Handbook to design organizational processes.
(, Ed.).Computational Organization Design: 1994 AAAI Spring Symposium . 55-56.
(1999). Tools for inventing organizations: Toward a handbook of organizational processes.
Management Science. 45(3), 425–443. Abstract
(2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system.
“Computing for Citizen Science” workshop at the IEEE eScience Conference. Abstract
(2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system.
“Computing for Citizen Science” workshop at the IEEE eScience Conference. Abstract
(1994). Using a Process Handbook to design organizational processes.
(, Ed.).Computational Organization Design: 1994 AAAI Spring Symposium . 55-56.
(1999). Tools for inventing organizations: Toward a handbook of organizational processes.
Management Science. 45(3), 425–443. Abstract
(2001). Information and communication technologies in the real estate industry: Results of a pilot survey [Research in progress].
(, Ed.).Proceedings of the European Conference on Information Systems (ECIS) . 339-343. Abstract
(2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system.
“Computing for Citizen Science” workshop at the IEEE eScience Conference. Abstract

