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Kevin Crowston
Syracuse University School of Information Studies
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Prestopnik, N., & Crowston K. (2012).  Purposeful gaming & socio-computational systems: A citizen science design case. Group '12 Conference.
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Prestopnik, N., & Souid D. (2013).  Forgotten island: A story-driven citizen science adventure. CHI '13 Extended Abstracts on Human Factors in Computing Systems. 2643–2646. Abstract
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Prestopnik, N., & Crowston K. (2011).  Exploring Collective Intelligence Games With Design Science: A Citizen Science Design Case. Abstract
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Prestopnik, N., & Crowston K. (2011).  Citizen science system assemblages: Toward greater understanding of technologies to support crowdsourced science. Abstract
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Prestopnik, N., & Crowston K. (2011).  Citizen Science System Assemblages: Toward Greater Understanding of Technologies to Support Crowdsourced Science.
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