Papers
Filters: Author is Prestopnik, Nathan R. [Clear All Filters]
(2013). Motivation and data quality in a citizen science game: A design science evaluation.
Forty-sixth Hawai'i International Conference on System Sciences (HICSS-46).
(2012). Citizen science system assemblages: Understanding the technologies that support crowdsourced science.
iConference 2012. Abstract
(2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system.
“Computing for Citizen Science” workshop at the IEEE eScience Conference. Abstract

