Papers
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(2010). A Capability Maturity Model for Scientific Data Management.
American Society for Information Science and Technology (ASIST) Annual Conference. Abstract
(2011). Mechanisms for Data Quality and Validation in Citizen Science.
eScience 2011 Workshop on Computing for Citizen Science.
(2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system.
“Computing for Citizen Science” workshop at the IEEE eScience Conference. Abstract
(2011). Mechanisms for Data Quality and Validation in Citizen Science.
"Computing for Citizen Science" workshop at the IEEE eScience Conference. Abstract
(2011). Mechanisms for Data Quality and Validation in Citizen Science.
eScience 2011 Workshop on Computing for Citizen Science.
(2011). Mechanisms for Data Quality and Validation in Citizen Science.
"Computing for Citizen Science" workshop at the IEEE eScience Conference. Abstract
(2013). Sustainability of Open Collaborative Communities: Analyzing Recruitment Efficiency.
Technology Innovation Management Review. 20–26. Abstract
(2008). Asynchronous Decision-Making in Distributed Teams (Poster).
Conference on Computer-Supported Cooperative Work.
(2008). Decision Making Paths in Self-Organizing Technology-Mediated Distributed Teams.
Proceedings of the International Conference on Open Source Systems. Abstract
(2007). Emergent decision-making practices in Free/Libre Open Source Software FLOSS development teams.
Proceedings of the IFIP 3rd International Conference on Open Source Software. Abstract
(2006). Emergent decision-making practices in technology-supported self-organizing distributed teams.
Proceedings of the International Conference on Information Systems (ICIS). Abstract
(2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system.
“Computing for Citizen Science” workshop at the IEEE eScience Conference. Abstract
(2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system.
“Computing for Citizen Science” workshop at the IEEE eScience Conference. Abstract
(2002). Discontinuities and Post-Bureaucratic Organizing: A Framework and Research Propositions.
Academy of Management Conference. Abstract
(2004). The paradox of discontinuities and continuities: Toward a more comprehensive view of virtuality.
Academy of Management Conference. Abstract
(2002). Discontinuities and continuities: A new way to understand virtual work.
Information, Technology & People. 15(3), 191–209. Abstract
(2007). Distance Matters, Except When It Doesn't: Discontinuities in Virtual Work.
Academy of Management Conference. Abstract
(2011). Boundary-spanning documents in online communities (Research-in-Progress).
International Conference on Information Systems (ICIS). Abstract
(2011). What characterizes documents that bridge boundaries compared to documents that do not? An exploratory study of documentation in FLOSS teams.
Hawai'i International Conference on System Science.

