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Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system. “Computing for Citizen Science” workshop at the IEEE eScience Conference.(2011).
Depicting What Really Matters: Using Episodes to Study Latent Phenomenon. Proceedings of the International Conference on Information Systems (ICIS).(2008).
Tools for inventing organizations: Toward a handbook of organizational processes. Management Science. 45(3), 425–443.(1999).
Using a Process Handbook to design organizational processes. ( , Ed.).Computational Organization Design: 1994 AAAI Spring Symposium . 55-56.(1994).
Process as theory in information systems research. Proceedings of the IFIP TC8 WG8. 2 International Working Conference on the Social and Organizational Perspective on Research and Practice in Information Technology. 149-164.(2000).
Boundary-spanning documents in online communities (Research-in-Progress). International Conference on Information Systems (ICIS).(2011).