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Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system. “Computing for Citizen Science” workshop at the IEEE eScience Conference.(2011).
Genre based navigation on the Web. Proceedings of the 34th Hawai'i International Conference on Systems Science (HICSS).(2001).
Goals and tasks: Two typologies of citizen science projects. Forty-fifth Hawai’i International Conference on System Science (HICSS-45).(2012).
Group Maintenance Behaviours of Core and Peripheral Members of Free/Libre Open Source Software Teams. ( , Ed.).Proceedings of The Fifth International Conference on Open Source Systems (OSS).(2009).
Group Maintenance in Technology-Supported Distributed Teams. Proceedings of the Best Paper Proceedings, Academy of Management Annual Meeting.(2008).
Group maintenance in technology-supported distributed teams. Information & Management. 51(3), 297-309.(2014).