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data quality
Wiggins, A., Newman, G., Stevenson, R. D., & Crowston, K.. (2011). Mechanisms for Data Quality and Validation in Citizen Science. In "Computing for Citizen Science" workshop at the IEEE eScience Conference. Presented at the "Computing for Citizen Science" workshop at the IEEE eScience Conference, Stockholm, Sweden. Retrieved de http://itee.uq.edu.au/~eresearch/workshops/compcitsci2011/index.html
PDF icon PID2090593.pdf (125.17 KB)
Prestopnik, N., & Crowston, K.. (2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system. In “Computing for Citizen Science” workshop at the IEEE eScience Conference. Presented at the “Computing for Citizen Science” workshop at the IEEE eScience Conference, Stockholm, Sweden. Retrieved de http://itee.uq.edu.au/~eresearch/workshops/compcitsci2011/index.html
PDF icon gamingforcitizenscience_ver6.pdf (217.69 KB)