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C
Crowston, K. (2000). Process as theory in information systems research. In Proceedings of the IFIP TC8 WG8. 2 International Working Conference on the Social and Organizational Perspective on Research and Practice in Information Technology (pp. 149-164). https://doi.org/10.1007/978-0-387-35505-4_10
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Crowston, K., & Shamshurin, I.. (2017). Core-periphery communication and the success of free/libre open source software projects. Journal Of Internet Services And Applications, 8(10). https://doi.org/10.1186/s13174-017-0061-4
PDF icon 170707 JISA final.pdf (259.01 KB)
D
Dellarocas, C., Lee, J., Malone, T. W., Crowston, K., & Pentland, B.. (1994). Using a Process Handbook to design organizational processes. In Computational Organization Design: 1994 AAAI Spring Symposium (55-56). AAAI Press.
P
Prestopnik, N., & Crowston, K.. (2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system. In “Computing for Citizen Science” workshop at the IEEE eScience Conference. Presented at the “Computing for Citizen Science” workshop at the IEEE eScience Conference, Stockholm, Sweden. Retrieved de http://itee.uq.edu.au/~eresearch/workshops/compcitsci2011/index.html
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Ø
Østerlund, C., & Crowston, K.. (2011). Boundary-spanning documents in online communities (Research-in-Progress). In International Conference on Information Systems (ICIS). Presented at the International Conference on Information Systems (ICIS), Shanghai, China.
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