Papers

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Electronic Commerce
Crowston, K. (1998). Price Behavior in a Market with Internet Buyer's Agents (Research in progress paper). In Proceedings of the International Conference on Information Systems (ICIS).
PDF icon icis97 (8.58 KB)
Crowston, K., & MacInnes, I.. (2001). The effects of market-enabling Internet agents on competition and prices. Journal Of Electronic Commerce Research, 2, 1-22.
PDF icon joecr01 (224.52 KB)
Documents
Østerlund, C., & Crowston, K.. (2011). Boundary-spanning documents in online communities (Research-in-Progress). In International Conference on Information Systems (ICIS). Presented at the International Conference on Information Systems (ICIS), Shanghai, China.
PDF icon s1-ln10612586-928182863-1939656818Hwf394207478IdV-120335818210612586PDF_HI0001.pdf (390.53 KB)
Discontinuity
Watson-Manheim, M. B., Chudoba, K. M., & Crowston, K.. (2004). The paradox of discontinuities and continuities: Toward a more comprehensive view of virtuality. In Academy of Management Conference. Presented at the Academy of Management Conference, New Orleans, LA.
PDF icon paradox2004 (379.81 KB)
Chudoba, K. M., Crowston, K., & Watson-Manheim, M. B.. (2002). Discontinuities and Post-Bureaucratic Organizing: A Framework and Research Propositions. In Academy of Management Conference. Presented at the Academy of Management Conference, Denver, CO.
PDF icon academy2002 (179.3 KB)
Watson-Manheim, M. B., Chudoba, K. M., & Crowston, K.. (2007). Distance Matters, Except When It Doesn't: Discontinuities in Virtual Work. In Academy of Management Conference. Presented at the Academy of Management Conference, Philadelphia, PA.
PDF icon 13412.pdf (211.27 KB)
Watson-Manheim, M. B., Chudoba, K. M., & Crowston, K.. (2002). Discontinuities and continuities: A new way to understand virtual work. Information, Technology & People, 15(3), 191–209. https://doi.org/10.1108/09593840210444746
PDF icon itp2002 (209.27 KB)
Design Science
Prestopnik, N., & Crowston, K.. (2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system. In “Computing for Citizen Science” workshop at the IEEE eScience Conference. Presented at the “Computing for Citizen Science” workshop at the IEEE eScience Conference, Stockholm, Sweden. Retrieved de http://itee.uq.edu.au/~eresearch/workshops/compcitsci2011/index.html
PDF icon gamingforcitizenscience_ver6.pdf (217.69 KB)
Design
Prestopnik, N., & Crowston, K.. (2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system. In “Computing for Citizen Science” workshop at the IEEE eScience Conference. Presented at the “Computing for Citizen Science” workshop at the IEEE eScience Conference, Stockholm, Sweden. Retrieved de http://itee.uq.edu.au/~eresearch/workshops/compcitsci2011/index.html
PDF icon gamingforcitizenscience_ver6.pdf (217.69 KB)
data validation
Wiggins, A., Newman, G., Stevenson, R. D., & Crowston, K.. (2011). Mechanisms for Data Quality and Validation in Citizen Science. In "Computing for Citizen Science" workshop at the IEEE eScience Conference. Presented at the "Computing for Citizen Science" workshop at the IEEE eScience Conference, Stockholm, Sweden. Retrieved de http://itee.uq.edu.au/~eresearch/workshops/compcitsci2011/index.html
PDF icon PID2090593.pdf (125.17 KB)
data science
Saltz, J., Heckman, R., Crowston, K., You, S., & Hegde, Y.. (2019). Helping data science students develop task modularity. In Proceedings of the 52nd Hawai'i International Conference on System Sciences (HICSS-52). https://doi.org/10.24251/HICSS.2019.134
PDF icon modularity-HICSS-final-afterReview.pdf (242.49 KB)
data quality
Wiggins, A., Newman, G., Stevenson, R. D., & Crowston, K.. (2011). Mechanisms for Data Quality and Validation in Citizen Science. In "Computing for Citizen Science" workshop at the IEEE eScience Conference. Presented at the "Computing for Citizen Science" workshop at the IEEE eScience Conference, Stockholm, Sweden. Retrieved de http://itee.uq.edu.au/~eresearch/workshops/compcitsci2011/index.html
PDF icon PID2090593.pdf (125.17 KB)
Prestopnik, N., & Crowston, K.. (2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system. In “Computing for Citizen Science” workshop at the IEEE eScience Conference. Presented at the “Computing for Citizen Science” workshop at the IEEE eScience Conference, Stockholm, Sweden. Retrieved de http://itee.uq.edu.au/~eresearch/workshops/compcitsci2011/index.html
PDF icon gamingforcitizenscience_ver6.pdf (217.69 KB)
Data Management
Crowston, K., & Qin, J.. (2010). A Capability Maturity Model for Scientific Data Management. In American Society for Information Science and Technology (ASIST) Annual Conference.
PDF icon CMM for DM to share.pdf (257.21 KB)PDF icon 100714 ASIST Poster final.pdf (140.32 KB)
Core-periphery structure
Wei, K., Crowston, K., Eseryel, Y., & Heckman, R.. (2017). Roles and politeness behavior in community-based Free/Libre Open Source Software development. Information And Management, 54(5), 573-582. https://doi.org/10.1016/j.im.2016.11.006
PDF icon Group_maintenance paper to share.pdf (462.28 KB)
core and periphery
Crowston, K., & Shamshurin, I.. (2017). Core-periphery communication and the success of free/libre open source software projects. Journal Of Internet Services And Applications, 8(10). https://doi.org/10.1186/s13174-017-0061-4
PDF icon 170707 JISA final.pdf (259.01 KB)
Coordination
Malone, T. W., & Crowston, K.. (1994). The interdisciplinary study of coordination. Computing Surveys, 26(1), 87–119. https://doi.org/10.1145/174666.174668
PDF icon acmcs94 (571.23 KB)
Crowston, K. (1997). A coordination theory approach to organizational process design. Organization Science, 8(2), 157–175. https://doi.org/10.1287/orsc.8.2.157
PDF icon orgsci97 (3.02 MB)
Crowston, K. (1996). An approach to evolving novel organizational forms. Computational And Mathematical Organization Theory, 2, 29–47. https://doi.org/10.1007/BF00125762
PDF icon evol struct rewrite 2.pdf (199.69 KB)
Malone, T. W., & Crowston, K.. (1990). What is coordination theory and how can it help design cooperative work systems? (D. Tatar, Ed.). In Proceedings of the Third Conference on Computer-supported Cooperative Work (CSCW) (pp. 357–370). https://doi.org/10.1145/99332.99367
PDF icon 10.1.1.92.4445.pdf (1.11 MB)
Crowston, K., Rubleske, J., & Howison, J.. (2006). Coordination theory: A ten-year retrospective. In P. Zhang & Galletta, D. (Eds.), Human-Computer Interaction in Management Information Systems (pp. 120-138). M. E. Sharpe, Inc.
PDF icon CT Review to distribute.pdf (531.4 KB)

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