Papers
Evaluating MIDST, a system to support stigmergic team coordination. Proceedings Of The Acm On Human-Computer Interaction, 5(CSCW1), Article 36. https://doi.org/10.1145/3449110
. (2021). 
The evolution of high-reliability coordination mechanisms for collision avoidance. The Journal Of Information Technology Theory And Application (Jitta), 5(3), 1-29.
. (2003). 
Examining Open Innovation in Science (OIS): What Open Innovation can and cannot offer the science of science. Innovation: Organization & Management. https://doi.org/10.1080/14479338.2021.1999248
. (2021). FLOSSmole: A collaborative repository for FLOSS research data and analyses. International Journal Of Information Technology And Web Engineering, 1(3), 17–26.
. (2006). 
Folksonomies to support coordination and coordination of folksonomies. Computer Supported Cooperative Work, 27(3–6), 647–678. https://doi.org/10.1007/s10606-018-9327-z
. (2018). 
Framing and feelings on social media: The futures of work and intelligent machines. Information, Technology & People. https://doi.org/10.1108/ITP-01-2023-0049
. (2024). 
Free/Libre Open Source Software Development: What we know and what we do not know. Acm Computing Surveys, 44. https://doi.org/10.1145/2089125.2089127
. (2012). 



Functional and Visionary Leadership in Self-Managing Virtual Teams. Group & Organization Management, 46(2), 424–460. https://doi.org/10.1177/1059601120955034
. (2021). 
The future of citizen science: emerging technologies and shifting paradigms. Frontiers In Ecology And The Environment, 10(6), 298–304. https://doi.org/10.1890/110294
. (2012). Future research on FLOSS development. First Monday, 10(Special Issue #2: Open Source — 3 October 2005). https://doi.org/10.5210/fm.v0i0.1465
. (2005). Gamers, citizen scientists, and data: Exploring participant contributions in two games with a purpose. Computers In Human Behavior, 68, 254–268. https://doi.org/10.1016/j.chb.2016.11.035
. (2017). 
GitLab: Work where you want, when you want. Journal Of Organizational Design, 9(1), 23. https://doi.org/10.1186/s41469-020-00087-8
. (2020). 
Gravity Spy: Integrating Advanced LIGO Detector Characterization, Machine Learning, and Citizen Science. Classical And Quantum Gravity, 34, 064003. https://doi.org/10.1088/1361-6382/aa5cea
. (2017). Gravity Spy: Lessons Learned and a Path Forward. European Physical Journal Plus, 139, Article 100. https://doi.org/10.1140/epjp/s13360-023-04795-4
. (2024). Group maintenance in technology-supported distributed teams. Information & Management, 51(3), 297-309. https://doi.org/10.1016/j.im.2014.02.001
. (2014). 
Hierarchy and centralization in Free and Open Source Software team communications. Knowledge, Technology & Policy, 18, 65–85.
. (2006). 
Hybrid intelligence in business networks. Electronic Markets. https://doi.org/10.1007/s12525-021-00481-4
. (2021). 
Implications for hybrid newswork from the activities of local US television journalists during COVID. Journalism Practice. https://doi.org/10.1080/17512786.2024.2344643
. (2024). 
Information systems success in Free and Open Source Software development: Theory and measures. Software Process–Improvement And Practice, 11, 123–148. https://doi.org/10.1002/spip.259
. (2006). 
Information technology and the transformation of industries: Three research perspectives. Journal Of Strategic Information Systems, 13(1), 5–28. https://doi.org/10.1016/j.jsis.2004.02.001
. (2004). 
Interdisciplinary collaboration from diverse science teams can produce significant outcomes. Plos One, 17(11). https://doi.org/10.1371/journal.pone.0278043
. (2022). 
The interdisciplinary study of coordination. Computing Surveys, 26(1), 87–119. https://doi.org/10.1145/174666.174668
. (1994). 
Introduction to the special issue: Genres of digital documents. Information, Technology & People, 18(2), 76–88. https://doi.org/10.1108/09593840510601487
. (2005). 
Investigating the interplay between structure and information and communications technology in the real estate industry. Information, Technology & People, 14(2), 163–183. https://doi.org/10.1108/09593840110695749
. (2001). 
Knowledge Tracing to Model Learning in Online Citizen Science Projects. Ieee Transactions On Learning Technologies, 13, 123-134. https://doi.org/10.1109/TLT.2019.2936480
. (2020). 