Wiggins, A., Newman, G., Stevenson, R. D., & Crowston, K. (2011). Mechanisms for Data Quality and Validation in Citizen Science. "Computing for Citizen Science" Workshop at the IEEE EScience Conference. http://itee.uq.edu.au/~eresearch/workshops/compcitsci2011/index.html
Prestopnik, N., & Crowston, K. (2011). Gaming for (citizen) science: Exploring motivation and data quality in the context of crowdsourced science through the design and evaluation of a social-computational system. “Computing for Citizen Science” Workshop at the IEEE EScience Conference. http://itee.uq.edu.au/~eresearch/workshops/compcitsci2011/index.html