Prestopnik, Nathan, et al. “Gamers, Citizen Scientists, and Data: Exploring Participant Contributions in Two Games With a Purpose”. Computers in Human Behavior, vol. 68, 2017, pp. 254–268, doi:10.1016/j.chb.2016.11.035.
Abstract
<p>Two key problems for crowd-sourcing systems are motivating contributions from participants and ensuring the quality of these contributions. Games have been suggested as a motivational approach to encourage contribution, but attracting participation through game play rather than intrinsic interest raises concerns about the quality of the contributions provided. These concerns are particularly important in the context of citizen science projects, when the contributions are data to be used for scientific research.
Year of Publication
2017
Journal
Computers in Human Behavior
Volume
68
Number of Pages
254–268
DOI
10.1016/j.chb.2016.11.035
Refereed Designation
Refereed